While we have been hearing predictions about the disruptive impact of virtual reality (VR) headsets for many years, questions still remain. Now that some models have finally made it to market (including the Oculus Rift from Facebook), we must ask: Could VR devices also cause similar disruption within the banking industry?
Juniper Research predicts that by 2017, there will be a billion mobile banking customers around the world. 40% of these will still take the time to get on the phone or visit their bank’s physical branches for certain inquiries. And according to research from KPMG, more than half of global banking consumers express a real desire for combined social, personalized and “human” interactions to be integrated into a bank’s online services and mobile apps.
Bitcoin is one of the world’s most popular crypto-currencies, and there is still a lot of interest and optimism in developing the virtual currency further despite the number of challenges it has faced recently.