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The “Tokens and Blockchain in Gaming” panel at the Crypto Invest Summit held in Los Angeles exposed the audience to one of the blockchain’s most creative areas–gaming.

From April 30th to May 2nd, Los Angeles hosted the Crypto Invest Summit. An event aimed at blockchain investment. One of the most awaited panels held on the last day of the summit was called “Tokens and Blockchain in Gaming” and it focused on the increasing influence of the blockchain on gaming.  The speakers included important industry players Dirk Meyer of Egretia , Jonathan Swerdlow of Game Protocol, Lee Jacobson of RobotCache, Dave Anthony Call of Duty, Malcolm CasSelle of WAX.
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Cryptocurrency and blockchain technology are both having a significant impact on the gaming sector, which is expected to become a $143 billion global industry by 2020. That is why it can be said that the gaming industry is one of the fastest growing tech industries in the world.[6]

Games involve money. Some of them allow the gamer to buy digital gold, although that is still too time-consuming. For this reason, gamers use real money to buy in-game assets. This is one of the sources of the gaming industry ’s huge revenues.

Just like in the world of finance where investors require a safe environment to carry out their transactions, gamers require a safe platform to develop their own games. They must be able to trade, sell and buy securely. The blockchain allows them to sell their profile to others on a secure platform if they want. They can also take their profile with them into a new game. There have been experiences in incorporating the blockchain on games. For example, Beyond the Void, a space strategy game was built on the Ethereum

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