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  • Tegro believes Web3 games have the potential to unlock a 2 trillion dollar market for the games industry.
  • Tegro’s roadmap includes a marketplace, SDKs, and APIs crafted by a founding team with deep experience in making games and designing marketplaces with high liquidity.

Tegro[1] is a new initiative by Siddharth Menon, co-founder, and COO of WazirX, one of the world’s largest cryptocurrency marketplaces and leading Indian game developer SuperGaming. Tegro is a complete Web3 games ecosystem empowering players, game developers, and investors to unlock the potential of Web3 in the best possible way — sustainable, transparent, and fair.

With games evolving in terms of visuals, technical complexity, and design, their economies and monetization should evolve too instead of stagnating — which they largely have since the mid-2000s. And while sparks of this are seen with the first generation of Web3 games, these are made in a way that is unsustainable.

Siddharth Menon, the co-founder of Tegro, brings deep expertise in Web3 ecosystems and scaling businesses, having built WazirX, one of the world’s largest cryptocurrency marketplaces with over eight million users and billions in monthly volume.

“Mobile games disrupted the games industry and Web3 games could be an even bigger disruption,” said Siddharth. “Web3 games will be the next paradigm shift in gaming, opening new economic and creative opportunities for players, and have the potential to unlock a 2 trillion dollar market.”

However, Web3 games need to be built in a way that respects players and keep them engaged while still onboarding institutional investors and traders who would grow this economic opportunity. Most existing Web3 games and by extension their economies don’t put players at the center of this opportunity. 

This is where SuperGaming’s expertise with over 300 million players and nearly 100 games developed comes into

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